What an amazing little machine. What a paradigm shift in consumer level interaction with a computer.
I've been slow to return to consoles. I was an Atari kid and a NES college student. I loved Super Mario Bros. 3 and The Legend of Zelda. However, after I got a computer, it became hard to justify a console purchase. Why would I buy a console when my PC's video card offered superior graphics and could do so much more besides? My husband got a Playstation and Playstation 2 because he loved the Final Fantasy series, but after playing a little Tomb Raider and Bushido Blade on the first platform, I was done. The GameCube piqued my interest, but I never quite got around to it. There were just too many good titles for the PC that engaged me and fit my play style better. For many years, there just wasn't much that consoles had to offer me. I didn't like games that felt "consoley" whether they were ports or not.
Until the Wii.
Do you remember the first time you used a Mac? I do. I had used DOS for over five years at that point and was reasonably conversant, but DOS was very demanding. It insisted upon absolute perfection from you all the time, or else it would not reward you by retrieving the requested file. One little typo, and it would smack you down with a "Bad command or file name," response. You could almost hear the sneer. Bad user, no biscuit! it reprimanded as you meekly complied. DOS was not much for positive reinforcement.
The difference between the Wii and previous console experiences feels almost as dramatic as the "Whoa!" moment I had the first time I used a GUI courtesy of a tiny Mac in the University of Georgia's computer lab after having used a command line interface forever. I remember the little smiley face that displayed when you booted up one of the original machines. It seemed to communicate comfort and reassurance, subliminally saying: "Hi! I'm a Mac! I won't punish you! Would you like a comfy pillow?"
The first time you swing the Wii Remote and see your virtual tennis racket connect with the ball ... the first time a gesture of yours corresponds to an action on the screen ... the first time a real world action causes a virtual effect ... I've been gaming since I was 13 years old, and it's been a while since I've had a moment as exhilarating as this. The gesture recognition technology used for the Wii makes me feel as though virtual interfaces like those in Johnny Mnemonic and Iron Man aren't so far away, after all.
The elegant, clean design of the Wii seems so much more refined than the Xbox 360 or the PS3. I think I've also always been a little charmed by Nintendo's friendly attitude, too. Frankly, their approach always seemed better socialized and fit for company, as it were.
At E3 2001, I witnessed a dialogue between Nintendo's Peter Main, Sony's Kazuo Hirai, and Microsoft's Robert Bach. Hirai came across as incredibly arrogant, as if it were simply a given that Sony would own the marketplace for all time, and that participating in this interview was beneath him. Microsoft was the upstart with the Xbox, brimming with confidence that their leverage would make the Xbox the console to beat, while Peter Main was just as pleasant as he could be, expressing Nintendo's position while remaining detached from the Hirai/Bach rivalry. I'm certain that neither of the aforementioned industry leaders would thank me for saying this, but they both came across as insecure gamers peeing to mark their territory, while Peter seemed the mature, friendly grandpa you'd want to have come over and play. I'm sure they're all very savvy business professionals, but those were the impressions I had, and apparently, I was on target: a little research after the fact indicated that Main, now retired, was very positively perceived by many as a kind man with shrewd marketing acumen.
I mention all that because the Wii is Nintendo's friendliest, most approachable entry ever. It has a warmth I've only ever previously associated with classic Apple products. It wants you to have friends over to play. Wii marketing = togetherness. The others still feel like they want you to dominate your friends.
The Wii offers a gaming experience that I cannot get on my PC. Don't get me wrong: I'm not leaving World of Warcraft. Indeed, I rented The Legend of Zelda: Twilight Princess for the Wii, and didn't like the sense of being on rails. At this time, I simply prefer the way RPGs and MMORPGs are executed in the PC environment. However, for other kinds of games, games that make me move, the PC will have to slink quietly away. I want more gaming experiences that make use of gestural input.
If you'll pardon a bit of anthropomorphization, the Wii knows it is different. It wants to do different things, and its users are looking for experiences that differ from those available on traditional gaming boxes. Wii Fit sold out before a single box landed on a retail shelf in North America. Amazon is no longer taking preorders at this time because demand simply exceeds supply.
I've been doing some research on Wii games, and think the following sound like they might have some potential:
- Boom Blox
It didn't look that interesting from the video, but I hear it's a top seller. Have any of you played it?
- Dance Dance Revolution Hottest Party
I have wanted to try DDR ever since I interviewed someone who played competitively.
- Endless Ocean
I can't decide if this looks boring, or whether it would have a relaxing exploratory appeal, like being inside an IMAX movie. My nearest Blockbuster doesn't have it available to try, unfortunately.
- Rock Band
This looks like so much fun! Want! But I'm sad because David has said he won't play it with me, and half the fun of this one is playing it with other people. It's a social game. I know, I know, I married an introvert, but ... *wibble* :( If I buy it, will someone come play it with me?
- Super Smash Bros. Brawl
My Warcraft guildies love this one. We have a borrowed copy that I need to try.
- Trauma Center: New Blood
Being able to perform virtual surgery sounds like a promising use of the Wiimote.
- Wii Fit
I wouldn't classify this as a game, really, but it does have the potential to engage my brain and distract me from the fact that I'm exercising.
My husband is interested in these:
These are not yet available, but I think they look interesting:
- Star Wars: The Force Unleashed
If this lets you actually swing and do battle with enemies by attacking and blocking with your lightsaber ... well, I'm there.
- Lego Batman
- Monster Lab
Create your own monster from over 100 million possible part variations. I don't know about this one. Spore is coming out, and Will Wright has never failed me, so will Monster Lab be worth bothering with? Is the premise one that will offer something unique via the Wii? I'm just not sure.
I would also like your input. (Well, as long as you're not recommending a racing game. It's not a genre I enjoy.) What game titles have you found to be interactive and engaging? I'd like for it to be a title that uses the Wii's unique input. I mean, the graphics for Star Wars: The Force Unleashed will likely be better on other consoles, but those other consoles don't let me actually swing a lightsaber in the same way.
After writing all this, I really want to go play with the Wii, but I have to be a responsible adult and do eighty bajillion errands. We're preparing to go on vacation, and there's a lot of stuff to get ready. On the bright side, we're taking it with us. :) Whee! Oui, we Wii!